Go-04-Select

select 实例

实例1与实例2有什么不同?

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func main(){
var count int
for {
select {
case <-time.Tick(time.Millisecond * 500):
fmt.Println("hello")
count++
fmt.Println("count--->" , count)
case <-time.Tick(time.Millisecond * 499) :
fmt.Println("world")
count++
fmt.Println("count--->" , count)
}
}
}

func main(){
t1 := time.Tick(time.Second)
t2 := time.Tick(time.Second)
var count int
for {
select {
case <-t1:
fmt.Println("hello")
count++
fmt.Println("count--->" , count)
case <-t2 :
fmt.Println("world")
count++
fmt.Println("count--->" , count)
}
}
}

执行结果为:

实例1:只会输出含有world日志的case

实例2:交替执行t1与t2

select原理

select通过select.go实现

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/*
cas0 为*scase指针 指向[ncases]*scase的数组
order0 *uint16
ncases 记录case个数

返回选中第几个case以及是否收到值
*/
func selectgo(cas0 *scase, order0 *uint16, ncases int) (int, bool) {
//debug

// NOTE: In order to maintain a lean stack size, the number of scases
// is capped at 65536.
cas1 := (*[1 << 16]scase)(unsafe.Pointer(cas0))
order1 := (*[1 << 17]uint16)(unsafe.Pointer(order0))

scases := cas1[:ncases:ncases]
pollorder := order1[:ncases:ncases]
lockorder := order1[ncases:][:ncases:ncases]

//遍历case如果chan为空且不是default则置位空case对象 scase{}
for i := range scases {
cas := &scases[i]
if cas.c == nil && cas.kind != caseDefault {
*cas = scase{}
}
}

// generate permuted order
for i := 1; i < ncases; i++ {
j := fastrandn(uint32(i + 1))
pollorder[i] = pollorder[j]
pollorder[j] = uint16(i)
}

// sort the cases by Hchan address to get the locking order.
// simple heap sort, to guarantee n log n time and constant stack footprint.
//根据chan的地址进行重新排序
for i := 0; i < ncases; i++ {
j := i
// Start with the pollorder to permute cases on the same channel.
c := scases[pollorder[i]].c
for j > 0 && scases[lockorder[(j-1)/2]].c.sortkey() < c.sortkey() {
k := (j - 1) / 2
lockorder[j] = lockorder[k]
j = k
}
lockorder[j] = pollorder[i]
}
for i := ncases - 1; i >= 0; i-- {
o := lockorder[i]
c := scases[o].c
lockorder[i] = lockorder[0]
j := 0
for {
k := j*2 + 1
if k >= i {
break
}
if k+1 < i && scases[lockorder[k]].c.sortkey() < scases[lockorder[k+1]].c.sortkey() {
k++
}
if c.sortkey() < scases[lockorder[k]].c.sortkey() {
lockorder[j] = lockorder[k]
j = k
continue
}
break
}
lockorder[j] = o
}

// lock all the channels involved in the select
sellock(scases, lockorder)

var (
gp *g
sg *sudog
c *hchan
k *scase
sglist *sudog
sgnext *sudog
qp unsafe.Pointer
nextp **sudog
)

loop:
// pass 1 - look for something already waiting
var dfli int
var dfl *scase
var casi int
var cas *scase
var recvOK bool
for i := 0; i < ncases; i++ {
casi = int(pollorder[i])
cas = &scases[casi]
c = cas.c

switch cas.kind {
case caseNil:
continue

case caseRecv:
sg = c.sendq.dequeue()
if sg != nil {
goto recv
}
if c.qcount > 0 {
goto bufrecv
}
if c.closed != 0 {
goto rclose
}

case caseSend:
if c.closed != 0 {
goto sclose
}
sg = c.recvq.dequeue()
if sg != nil {
goto send
}
if c.qcount < c.dataqsiz {
goto bufsend
}

case caseDefault:
dfli = casi
dfl = cas
}
}

if dfl != nil {
selunlock(scases, lockorder)
casi = dfli
cas = dfl
goto retc
}

// pass 2 - enqueue on all chans
gp = getg()
if gp.waiting != nil {
throw("gp.waiting != nil")
}
nextp = &gp.waiting
for _, casei := range lockorder {
casi = int(casei)
cas = &scases[casi]
if cas.kind == caseNil {
continue
}
c = cas.c
sg := acquireSudog()
sg.g = gp
sg.isSelect = true
// No stack splits between assigning elem and enqueuing
// sg on gp.waiting where copystack can find it.
sg.elem = cas.elem
sg.releasetime = 0
if t0 != 0 {
sg.releasetime = -1
}
sg.c = c
// Construct waiting list in lock order.
*nextp = sg
nextp = &sg.waitlink

switch cas.kind {
case caseRecv:
c.recvq.enqueue(sg)

case caseSend:
c.sendq.enqueue(sg)
}
}

// wait for someone to wake us up
gp.param = nil
// Signal to anyone trying to shrink our stack that we're about
// to park on a channel. The window between when this G's status
// changes and when we set gp.activeStackChans is not safe for
// stack shrinking.
atomic.Store8(&gp.parkingOnChan, 1)
gopark(selparkcommit, nil, waitReasonSelect, traceEvGoBlockSelect, 1)
gp.activeStackChans = false

sellock(scases, lockorder)

gp.selectDone = 0
sg = (*sudog)(gp.param)
gp.param = nil

// pass 3 - dequeue from unsuccessful chans
// otherwise they stack up on quiet channels
// record the successful case, if any.
// We singly-linked up the SudoGs in lock order.
casi = -1
cas = nil
sglist = gp.waiting
// Clear all elem before unlinking from gp.waiting.
for sg1 := gp.waiting; sg1 != nil; sg1 = sg1.waitlink {
sg1.isSelect = false
sg1.elem = nil
sg1.c = nil
}
gp.waiting = nil

for _, casei := range lockorder {
k = &scases[casei]
if k.kind == caseNil {
continue
}
if sglist.releasetime > 0 {
k.releasetime = sglist.releasetime
}
if sg == sglist {
// sg has already been dequeued by the G that woke us up.
casi = int(casei)
cas = k
} else {
c = k.c
if k.kind == caseSend {
c.sendq.dequeueSudoG(sglist)
} else {
c.recvq.dequeueSudoG(sglist)
}
}
sgnext = sglist.waitlink
sglist.waitlink = nil
releaseSudog(sglist)
sglist = sgnext
}

if cas == nil {
// We can wake up with gp.param == nil (so cas == nil)
// when a channel involved in the select has been closed.
// It is easiest to loop and re-run the operation;
// we'll see that it's now closed.
// Maybe some day we can signal the close explicitly,
// but we'd have to distinguish close-on-reader from close-on-writer.
// It's easiest not to duplicate the code and just recheck above.
// We know that something closed, and things never un-close,
// so we won't block again.
goto loop
}

c = cas.c

if cas.kind == caseRecv {
recvOK = true
}

selunlock(scases, lockorder)
goto retc

bufrecv:
recvOK = true
qp = chanbuf(c, c.recvx)
if cas.elem != nil {
typedmemmove(c.elemtype, cas.elem, qp)
}
typedmemclr(c.elemtype, qp)
c.recvx++
if c.recvx == c.dataqsiz {
c.recvx = 0
}
c.qcount--
selunlock(scases, lockorder)
goto retc

bufsend:
// can send to buffer
typedmemmove(c.elemtype, chanbuf(c, c.sendx), cas.elem)
c.sendx++
if c.sendx == c.dataqsiz {
c.sendx = 0
}
c.qcount++
selunlock(scases, lockorder)
goto retc

recv:
// can receive from sleeping sender (sg)
recv(c, sg, cas.elem, func() { selunlock(scases, lockorder) }, 2)
recvOK = true
goto retc

rclose:
// read at end of closed channel
selunlock(scases, lockorder)
recvOK = false
if cas.elem != nil {
typedmemclr(c.elemtype, cas.elem)
}
goto retc

send:
// can send to a sleeping receiver (sg)
send(c, sg, cas.elem, func() { selunlock(scases, lockorder) }, 2)
if debugSelect {
print("syncsend: cas0=", cas0, " c=", c, "\n")
}
goto retc

retc:
if cas.releasetime > 0 {
blockevent(cas.releasetime-t0, 1)
}
return casi, recvOK

sclose:
// send on closed channel
selunlock(scases, lockorder)
panic(plainError("send on closed channel"))
}

流程图如下:

20180831011529435

参考链接

  1. https://blog.csdn.net/u011957758/article/details/82230316